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lamp_bois

Lighting / lamps

lamp_bois

Author: Blake · 119.7 KB (model + sprite)

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Placement diagram — glow + light

Placement diagramClick to enlarge

Glow

Render Mode
Additive
FX Amount
150
Sprite Name
sprites/glow_bois.spr
Scale
0.5
Entity to copy (.map / .rmf)
{
"classname" "env_sprite"
"rendermode" "5"
"renderamt" "150"
"model" "sprites/glow_bois.spr"
"scale" "0.5"
}

Light entity

↑ Same location as the glow (see the diagram above).

Type
light
Brightness
255 190 90 170
Appearance
Candle B
Fade (ZHLT)
1.3
Falloff (ZHLT)
Default
Entity to copy (.map / .rmf)
{
"classname" "light"
"_light" "255 190 90 170"
"style" "7"
"_fade" "1.3"
"_falloff" "0"
}